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SNOW WHITE CHARACTER DESIGN 

This project was completed in a 2 week timeframe for a character refinement class. The brief was to pick a fairytale character to create a design based on that utilized elements from their original story to convey the characteristics visually.

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Initial Sketches

I wanted Snow to have those traditional snow-white skin and dark hair, and include the apple which felt like that last crucial detail to add. I wanted to maybe have her beauty reflect more of a timely, Renaissance feel so I opted to make her a bit curvier and push her roundness through the costuming. 

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The thumbnails were done at the same stage as the initial character designs so the composition preceded the character. The rightmost design was made with her profile in mind, keeping a sleek and simple shape while the second two were in the interest of frontal/quarter view comps to add visual volume. For the composition I merged the dramatic lighting/indoor setting of 2 and the fluid S-curve motion of 6 to allow the eye to travel a bit more easily.

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Finalized CHaracter

The middle design won out due to the dynamic/open nature of the pose and the volume of her skirt. I thought also the hemmed skirt gave her a bit more of an innocent, younger feeling. I pictured her as a young adult but imagined her time with the dwarves (10 years in most original adaptations) to have been carefree and easy. The practicality of a shorter skirt also seemed like a smart choice. Lots of feedback favored the layering of the clothes and the voluminous sleeves.

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Final Illustration
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The brief initially only requested a grayscale illustration, which I completed with no inclination to color it. The lighting and pose reminded me of an old black and white movie, so I really wanted to hone in on a light dreamy effect by adding gaussian blurs to the shadows and highlights. As I chipped away at the value version, I started to realize the potential it could have with color added, so I duplicated my canvas and started to add color in to the existing layers like the shadows and then revamping layers with new colored rendering. The black and white took on a bit of a noir film effect, and the colored edition ended up reminding me of a Caravaggio-inspired theme. 

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